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2016
Sep 24

Rendering in Guardians of Atlas

2013
Nov 30

HexGL, now playable on Android and FirefoxOS

Jun 1

Shdr, an online GLSL shader editor

Feb 23

Light baking and automatic UV unwrap in 3DS Max

2012
Aug 16

Introducing HexGL, a WebGL racing game

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Recent Posts

  • Rendering in Guardians of Atlas
  • HexGL, now playable on Android and FirefoxOS
  • Shdr, an online GLSL shader editor
  • Light baking and automatic UV unwrap in 3DS Max
  • Introducing HexGL, a WebGL racing game
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