This has been waiting on HexGL’s git repo for too long. Now that WebGL is on by default on Chrome and a few Firefox OS devices are out in the wild, it’s time for me to publicly release the mobile version of HexGL!
This edition features a mobile-optimized rendering pipeline, lower resolution assets and touch/motion controls.
Links
Play it on your Android or Firefox OS device here via any WebGL-enabled mobile browser.
As for the source code, you can check it out on Github in the dev branch of HexGL’s repo.